Aegic Crest
A downloadable Aegic Crest
Overview:
Take the role of adventurer wannabes, Lyfa and Cyrus, in this brutally challenging co-op adventure!
Lyfa and Cyrus have been itching to earn their adventurer license to become true bonafide adventurers. However, they need each other's help. And yours!
In this fast-paced co-op adventure, help the fragile-as-glass kids survive through three extreme tests in their bid to obtain their adventurer licenses!
Features:
- Brutal, fast paced action: Prepare to die, and die a lot as you scramble, dig, and whack for every inch of ground through each stage in your bid to become a true adventurer!
- Co-op platformer gameplay: Loads of platforming action as players juggle between the kids' varied jumping skills
- Fantastic hand drawn art, pixel by pixel
- Unique abilities for each characters: Parry projectiles and triple jump as Cyrus! Be indomitable and hop high as Lyfa! Synchronize your abilities to survive!
- Challenging foes and stages: From aggressive crossbowmen, to nasty spike traps, to the kids' inability to swim; get ready to fight and flee your way to victory!
Release Date: 17 November 2016
Platform: PC
Contact Info:
William Nugroho (Aliases: Luddeagle, Dukewaxeye)
luddeagle@gmail.com
tauhoutribune.tumblr.com
luddeagle.deviantart.com
dukewaxeye.deviantart.com (preferred form of communication)
Personal Bio
Luddeagle, or DukeWaxeye (William Nugroho) is a fledgling concept artist, 2D generalist, and a student in Media Design School majoring in Bachelor of Creative Technologies: Game Art.
He admits he is totally rubbish at programming and apologizes in advance for any in-game hiccups because of it.
Status | Released |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | Luddeagle |
Genre | Action, Platformer |
Tags | 8-Bit, Action-Adventure, aegic, brutal, Co-op, crest, Pixel Art |
Average session | A few seconds |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Download
Install instructions
Just click on the .exe and run it.
Comments
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Played your game from Tutorial level into Tomb level. That was a bit hard and strategy helped a lot ;).
For single player, killing the other character first helped a lot for nagivating until the end of the level.
Btw, found some bugs and also some suggestions which I posted in your thread in TIG forum ;).